Re: iOS 14.4 has been released... Fixes the direct touch issue.
Chuck: Thanks so much for replying. I thought I was doing something wrong. I'm not at all giving up on the app by any means. :-)
I did notice that the app was super snappy once downloading it again, so that was quite exciting.
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On 1/26/2021 3:57 PM, Chuck Dean wrote: Hello Gina, If you are using FlickType in the native mail app, these kind of problems are inherent, and Kosta has not been able to fix them. It has something to do with the new construction of the mail app by Apple, and Fliktype and Apple‘s iOS mail client does not play well together. You shouldn’t have these problems in other applications such as messages.
Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
Our 1972 Honda 600 Coupe
Our 1961 Vespa 400
On Jan 26, 2021, at 1:15 PM, Gina Grunden <runemagick115@gmail.com> wrote:
I'm using Flicktype on an IPhone 10 r, and I've found that Flicktype loses focus a lot. It also doesn't seem to say the words when I flick back to delete them. I'll see if using the app in Full screen mode, or one of the other modes makes any kind of difference. kind of difference. :)
On Jan 26, 2021, at 1:59 PM, Chuck Dean <cadean329@gmail.com> wrote:
BTW, I had to set the direct touch with the rotor once when I sent my first email, but it has been working fine since☺️I can't get FlickType Thanks for the update.
Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
Our 1972 Honda 600 Coupe
Our 1961 Vespa 400
On Jan 26, 2021, at 11:51 AM, Chuck Dean <cadean329@gmail.com> wrote:
Hello everyone, I updated to ios 14.4 which seems to have fixed the direct touch issue with Flicktype. It took about 15 minutes to update.
Good luck,
Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
Our 1972 Honda 600 Coupe
Our 1961 Vespa 400
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Re: iOS 14.4 has been released... Fixes the direct touch issue.
That’s too bad. If one can’t rely on the keyboard working properly maybe its time to revert back to the standard keyboard. Flicktype was a nice advance for blind individuals but it does take a lot of support effort to keep these apps running as each new version of the OS and apps come out. Not an easy task and we’re a very small community of users. I would love to see apple pick up the flicktype paradigm for it’s own keyboard since, when working properly, it is very easy and efficient to use for blind folks. But I wouldn’t hold my breath. Kosta is only one person and eventually one has to move on. --Pete
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From: hello@flicktype.groups.io <hello@flicktype.groups.io> On Behalf Of Chuck Dean Sent: Tuesday, January 26, 2021 1:58 PM To: hello@flicktype.groups.io Subject: Re: [FlickType] iOS 14.4 has been released... Fixes the direct touch issue. If you are using FlickType in the native mail app, these kind of problems are inherent, and Kosta has not been able to fix them. It has something to do with the new construction of the mail app by Apple, and Fliktype and Apple‘s iOS mail client does not play well together. You shouldn’t have these problems in other applications such as messages. Pleez x cuze enny tie ping or spelin air ores. I'm using Flicktype on an IPhone 10 r, and I've found that Flicktype loses focus a lot. It also doesn't seem to say the words when I flick back to delete them. I'll see if using the app in Full screen mode, or one of the other modes makes any kind of difference. kind of difference. :) BTW, I had to set the direct touch with the rotor once when I sent my first email, but it has been working fine since☺️I can't get FlickType Thanks for the update. Pleez x cuze enny tie ping or spelin air ores. I updated to ios 14.4 which seems to have fixed the direct touch issue with Flicktype. It took about 15 minutes to update. Pleez x cuze enny tie ping or spelin air ores.
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Re: iOS 14.4 has been released... Fixes the direct touch issue.
Hello Gina, If you are using FlickType in the native mail app, these kind of problems are inherent, and Kosta has not been able to fix them. It has something to do with the new construction of the mail app by Apple, and Fliktype and Apple‘s iOS mail client does not play well together. You shouldn’t have these problems in other applications such as messages. Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
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On Jan 26, 2021, at 1:15 PM, Gina Grunden <runemagick115@...> wrote:
I'm using Flicktype on an IPhone 10 r, and I've found that Flicktype loses focus a lot. It also doesn't seem to say the words when I flick back to delete them. I'll see if using the app in Full screen mode, or one of the other modes makes any kind of difference. kind of difference. :) On Jan 26, 2021, at 1:59 PM, Chuck Dean <cadean329@...> wrote:
BTW, I had to set the direct touch with the rotor once when I sent my first email, but it has been working fine since☺️I can't get FlickType Thanks for the update. Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
On Jan 26, 2021, at 11:51 AM, Chuck Dean <cadean329@...> wrote:
Hello everyone, I updated to ios 14.4 which seems to have fixed the direct touch issue with Flicktype. It took about 15 minutes to update.
Good luck, Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
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Re: iOS 14.4 has been released... Fixes the direct touch issue.
I'm using Flicktype on an IPhone 10 r, and I've found that Flicktype loses focus a lot. It also doesn't seem to say the words when I flick back to delete them. I'll see if using the app in Full screen mode, or one of the other modes makes any kind of difference. kind of difference. :)
toggle quoted messageShow quoted text
On Jan 26, 2021, at 1:59 PM, Chuck Dean <cadean329@...> wrote:
BTW, I had to set the direct touch with the rotor once when I sent my first email, but it has been working fine since☺️I can't get FlickType Thanks for the update. Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
On Jan 26, 2021, at 11:51 AM, Chuck Dean <cadean329@...> wrote:
Hello everyone, I updated to ios 14.4 which seems to have fixed the direct touch issue with Flicktype. It took about 15 minutes to update.
Good luck, Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
_._,_._,_
Groups.io Links: You receive all messages sent to this group. You automatically follow any topics you start or reply to. View/Reply Online (#1763) | Reply To Group | Reply To Sender | Mute This Topic | New Topic Your Subscription | Contact Group Owner | Unsubscribe [runemagick115@...] Thank's so much for the update. I'm not finding that the issue is really fixed. I'm using an IPhone 10 R, and every time I use Flicktype I keep losing focus. I'll play around with the different screen modes to see if that makes a difference.
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Re: iOS 14.4 has been released... Fixes the direct touch issue.
Has anyone been able to use Flicktype with their watch as of 7.3? I can’t figure it out.
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On Jan 26, 2021, at 11:59 AM, Chuck Dean <cadean329@...> wrote:
BTW, I had to set the direct touch with the rotor once when I sent my first email, but it has been working fine since. Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
On Jan 26, 2021, at 11:51 AM, Chuck Dean <cadean329@...> wrote:
Hello everyone, I updated to ios 14.4 which seems to have fixed the direct touch issue with Flicktype. It took about 15 minutes to update.
Good luck, Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
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Re: iOS 14.4 has been released... Fixes the direct touch issue.
BTW, I had to set the direct touch with the rotor once when I sent my first email, but it has been working fine since. Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
toggle quoted messageShow quoted text
On Jan 26, 2021, at 11:51 AM, Chuck Dean <cadean329@...> wrote:
Hello everyone, I updated to ios 14.4 which seems to have fixed the direct touch issue with Flicktype. It took about 15 minutes to update.
Good luck, Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
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iOS 14.4 has been released... Fixes the direct touch issue.
Hello everyone, I updated to ios 14.4 which seems to have fixed the direct touch issue with Flicktype. It took about 15 minutes to update.
Good luck, Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
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Gordon, 😎Cool Beans!👍 Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
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On Jan 20, 2021, at 6:36 PM, Gordon <gordon@...> wrote:
In IOS 14.4 direct touch works as it did in IOS 13. You can set
it to be on or off for specific apps, but by default it's on for
all apps. So you wont have to turn it on each time you wish to use
flick type. I use flick type every single day and it works well. I
don't know when 14.4 will go public, but I would think pretty
soon. I've been running the beta and it's working well and even
has big battery life improvements. So this is an update you'll all
want to get as soon as it goes live to the public.
On 1/20/2021 7:22 PM, Chuck Dean wrote:
hi Peter,
Considering the way is behaving, I’m pretty sure it’s an iOS
problem, and not a Fliktype problem.
Someone claims that this will be fixed in iOS 14.4. Will have
to wait and see!
Although it is kind of a pain, the workaround works OK, it’s
only a couple more movements, I’m not going to lose any sleep
over it 😎
Chuck (mobile)
Pleez x cuze enny tie ping or spelin air
ores.
Would be nice to know if this is a
bug in iOS 14 or Flicktype itself. The problem has
existed for some time now. If you depend on this
keyboard it can be frustrating.
--Pete
I’m having the same issue using
flick type in iOS 14.3
I'm
having the same issues as far as FlickType staying
in Direct Touch.
Too bad there wasn't a way to keep that setting on
in the app settings
itself.
Gina
On 1/20/2021 1:25 AM, Chuck Dean wrote:
> Hello Kosta,
> I just updated to iOS 14.3 and I am having the
same problems others are having with the iPhone
staying on direct touch, but I have figured out a
work around.
> Also, when I tried to restore my purchase of
FlickType, after updating, it failed multiple times,
so I just bought it again.
> No big deal but I thought you would like to
know.
>
> Happy New Year!
>
> Chuck (mobile)
> Pleez x cuze enny tie ping or spelin air ores.
>
> Our 1972 Honda 600 Coupe
>
> Our 1961 Vespa 400
>
>
>
>
>
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Well we’ll keep our fingers crossed. Thanks. --pete
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From: hello@flicktype.groups.io <hello@flicktype.groups.io> On Behalf Of Gordon Sent: Wednesday, January 20, 2021 6:37 PM To: hello@flicktype.groups.io Subject: Re: [FlickType] IOS 14.3 In IOS 14.4 direct touch works as it did in IOS 13. You can set it to be on or off for specific apps, but by default it's on for all apps. So you wont have to turn it on each time you wish to use flick type. I use flick type every single day and it works well. I don't know when 14.4 will go public, but I would think pretty soon. I've been running the beta and it's working well and even has big battery life improvements. So this is an update you'll all want to get as soon as it goes live to the public. On 1/20/2021 7:22 PM, Chuck Dean wrote: Considering the way is behaving, I’m pretty sure it’s an iOS problem, and not a Fliktype problem. Someone claims that this will be fixed in iOS 14.4. Will have to wait and see! Although it is kind of a pain, the workaround works OK, it’s only a couple more movements, I’m not going to lose any sleep over it 😎 Pleez x cuze enny tie ping or spelin air ores. Would be nice to know if this is a bug in iOS 14 or Flicktype itself. The problem has existed for some time now. If you depend on this keyboard it can be frustrating. --Pete I’m having the same issue using flick type in iOS 14.3
I'm having the same issues as far as FlickType staying in Direct Touch. Too bad there wasn't a way to keep that setting on in the app settings itself.
Gina
On 1/20/2021 1:25 AM, Chuck Dean wrote: > Hello Kosta, > I just updated to iOS 14.3 and I am having the same problems others are having with the iPhone staying on direct touch, but I have figured out a work around. > Also, when I tried to restore my purchase of FlickType, after updating, it failed multiple times, so I just bought it again. > No big deal but I thought you would like to know. > > Happy New Year! > > Chuck (mobile) > Pleez x cuze enny tie ping or spelin air ores. > > Our 1972 Honda 600 Coupe > > Our 1961 Vespa 400 > > > > >
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In IOS 14.4 direct touch works as it did in IOS 13. You can set
it to be on or off for specific apps, but by default it's on for
all apps. So you wont have to turn it on each time you wish to use
flick type. I use flick type every single day and it works well. I
don't know when 14.4 will go public, but I would think pretty
soon. I've been running the beta and it's working well and even
has big battery life improvements. So this is an update you'll all
want to get as soon as it goes live to the public.
toggle quoted messageShow quoted text
On 1/20/2021 7:22 PM, Chuck Dean wrote:
hi Peter,
Considering the way is behaving, I’m pretty sure it’s an iOS
problem, and not a Fliktype problem.
Someone claims that this will be fixed in iOS 14.4. Will have
to wait and see!
Although it is kind of a pain, the workaround works OK, it’s
only a couple more movements, I’m not going to lose any sleep
over it 😎
Chuck (mobile)
Pleez x cuze enny tie ping or spelin air
ores.
Would be nice to know if this is a
bug in iOS 14 or Flicktype itself. The problem has
existed for some time now. If you depend on this
keyboard it can be frustrating.
--Pete
I’m having the same issue using
flick type in iOS 14.3
I'm
having the same issues as far as FlickType staying
in Direct Touch.
Too bad there wasn't a way to keep that setting on
in the app settings
itself.
Gina
On 1/20/2021 1:25 AM, Chuck Dean wrote:
> Hello Kosta,
> I just updated to iOS 14.3 and I am having the
same problems others are having with the iPhone
staying on direct touch, but I have figured out a
work around.
> Also, when I tried to restore my purchase of
FlickType, after updating, it failed multiple times,
so I just bought it again.
> No big deal but I thought you would like to
know.
>
> Happy New Year!
>
> Chuck (mobile)
> Pleez x cuze enny tie ping or spelin air ores.
>
> Our 1972 Honda 600 Coupe
>
> Our 1961 Vespa 400
>
>
>
>
>
|
|
hi Peter, Considering the way is behaving, I’m pretty sure it’s an iOS problem, and not a Fliktype problem.
Someone claims that this will be fixed in iOS 14.4. Will have to wait and see! Although it is kind of a pain, the workaround works OK, it’s only a couple more movements, I’m not going to lose any sleep over it 😎 Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
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On Jan 20, 2021, at 2:20 PM, Peter Torpey <ptorpey00@...> wrote:
Would be nice to know if this is a bug in iOS 14 or Flicktype itself. The problem has existed for some time now. If you depend on this keyboard it can be frustrating. --Pete From: hello@flicktype.groups.io <hello@flicktype.groups.io> On Behalf Of George Cham Sent: Wednesday, January 20, 2021 2:07 PM To: hello@flicktype.groups.io Subject: Re: [FlickType] IOS 14.3 I’m having the same issue using flick type in iOS 14.3
I'm having the same issues as far as FlickType staying in Direct Touch. Too bad there wasn't a way to keep that setting on in the app settings itself.
Gina
On 1/20/2021 1:25 AM, Chuck Dean wrote: > Hello Kosta, > I just updated to iOS 14.3 and I am having the same problems others are having with the iPhone staying on direct touch, but I have figured out a work around. > Also, when I tried to restore my purchase of FlickType, after updating, it failed multiple times, so I just bought it again. > No big deal but I thought you would like to know. > > Happy New Year! > > Chuck (mobile) > Pleez x cuze enny tie ping or spelin air ores. > > Our 1972 Honda 600 Coupe > > Our 1961 Vespa 400 > > > > >
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Would be nice to know if this is a bug in iOS 14 or Flicktype itself. The problem has existed for some time now. If you depend on this keyboard it can be frustrating. --Pete
toggle quoted messageShow quoted text
From: hello@flicktype.groups.io <hello@flicktype.groups.io> On Behalf Of George Cham Sent: Wednesday, January 20, 2021 2:07 PM To: hello@flicktype.groups.io Subject: Re: [FlickType] IOS 14.3 I’m having the same issue using flick type in iOS 14.3
I'm having the same issues as far as FlickType staying in Direct Touch. Too bad there wasn't a way to keep that setting on in the app settings itself.
Gina
On 1/20/2021 1:25 AM, Chuck Dean wrote: > Hello Kosta, > I just updated to iOS 14.3 and I am having the same problems others are having with the iPhone staying on direct touch, but I have figured out a work around. > Also, when I tried to restore my purchase of FlickType, after updating, it failed multiple times, so I just bought it again. > No big deal but I thought you would like to know. > > Happy New Year! > > Chuck (mobile) > Pleez x cuze enny tie ping or spelin air ores. > > Our 1972 Honda 600 Coupe > > Our 1961 Vespa 400 > > > > >
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George Cham
I’m having the same issue using flick type in iOS 14.3
kind regards,
George Cham
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From: hello@flicktype.groups.io <hello@flicktype.groups.io> on behalf of Gina Grunden <runemagick115@...>
Sent: Thursday, January 21, 2021 6:17:14 AM
To: hello@flicktype.groups.io <hello@flicktype.groups.io>
Subject: Re: [FlickType] IOS 14.3
I'm having the same issues as far as FlickType staying in Direct Touch.
Too bad there wasn't a way to keep that setting on in the app settings
itself.
Gina
On 1/20/2021 1:25 AM, Chuck Dean wrote:
> Hello Kosta,
> I just updated to iOS 14.3 and I am having the same problems others are having with the iPhone staying on direct touch, but I have figured out a work around.
> Also, when I tried to restore my purchase of FlickType, after updating, it failed multiple times, so I just bought it again.
> No big deal but I thought you would like to know.
>
> Happy New Year!
>
> Chuck (mobile)
> Pleez x cuze enny tie ping or spelin air ores.
>
> Our 1972 Honda 600 Coupe
>
> Our 1961 Vespa 400
>
>
>
>
>
|
|
I'm having the same issues as far as FlickType staying in Direct Touch. Too bad there wasn't a way to keep that setting on in the app settings itself.
Gina
toggle quoted messageShow quoted text
On 1/20/2021 1:25 AM, Chuck Dean wrote: Hello Kosta, I just updated to iOS 14.3 and I am having the same problems others are having with the iPhone staying on direct touch, but I have figured out a work around. Also, when I tried to restore my purchase of FlickType, after updating, it failed multiple times, so I just bought it again. No big deal but I thought you would like to know.
Happy New Year!
Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
Our 1972 Honda 600 Coupe
Our 1961 Vespa 400
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|
Hi Chuck,
I also had that same issue with restoring my purchase after loading the last Flicktype beta and being prompted to upgrade. I ignored the failure and the app has continued to function. Let's hope Gordon is correct that iOS 14.4 will resolve our FlickType
issues because I'm getting a bit tired of the direct touch workaround.
Alan Lemly
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From: hello@flicktype.groups.io <hello@flicktype.groups.io> on behalf of Chuck Dean <cadean329@...>
Sent: Wednesday, January 20, 2021 12:25:50 AM
To: Fliktype <hello@flicktype.groups.io>
Subject: [FlickType] IOS 14.3
Hello Kosta,
I just updated to iOS 14.3 and I am having the same problems others are having with the iPhone staying on direct touch, but I have figured out a work around.
Also, when I tried to restore my purchase of FlickType, after updating, it failed multiple times, so I just bought it again.
No big deal but I thought you would like to know.
Happy New Year!
Chuck (mobile)
Pleez x cuze enny tie ping or spelin air ores.
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|
This will all be fixed with direct touch when IOS 14.4 drops.
toggle quoted messageShow quoted text
On 1/20/2021 12:25 AM, Chuck Dean
wrote:
Hello Kosta,
I just updated to iOS 14.3 and I am having the same problems
others are having with the iPhone staying on direct touch, but I
have figured out a work around.
Also, when I tried to restore my purchase of FlickType, after
updating, it failed multiple times, so I just bought it again.
No big deal but I thought you would like to know.
Happy New Year!
Chuck (mobile)
Pleez x cuze enny tie ping or spelin air
ores.
|
|
Hello Kosta, I just updated to iOS 14.3 and I am having the same problems others are having with the iPhone staying on direct touch, but I have figured out a work around. Also, when I tried to restore my purchase of FlickType, after updating, it failed multiple times, so I just bought it again. No big deal but I thought you would like to know.
Happy New Year! Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
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Re: iOS 14 and my FlickType full screen workarounds was RE: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd Party
Chuck, Thanks for that suggestion. Sounds like a neat way of flipping back and forth as needed. I’ll give that a try next time I have to type something. --Pete
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From: hello@flicktype.groups.io <hello@flicktype.groups.io> On Behalf Of Chuck Dean Sent: Tuesday, January 5, 2021 4:29 PM To: hello@flicktype.groups.io Subject: Re: iOS 14 and my FlickType full screen workarounds was RE: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd Party As I have said before, I use FlickType in the standard configuration, and when I want to use the full screen mode, I simply turned my iPhone into landscape. Of course, you have to have the lock rotation button turned off in the control panel. This gives me the advantage of using FlickType in the standard mode being able to navigate whatever I’m typing in, and then when I want to type something long such as a message I turn it into landscape mode, and I have all the advantages in full screen mode. Pleez x cuze enny tie ping or spelin air ores.
On Jan 5, 2021, at 4:12 PM, Alan Lemly <walemly@...> wrote:
What I intended to say in my previous note was that I use the standard US English keyboard as my default and use it for entering short text such as passwords and search terms. I'm not aware of a shortcut for switching between the FlickType full screen keyboard and the FlickType regular sized keyboard. This has to be done through the FlickType settings as far as I'm aware and takes a few steps.
In a previous note you mentioned that you use the flicktype on screen keyboard for entering short text as for a password but that for most typing you use the flicktype full screen keyboard. Is there an easy way of switching back and forth between the on screen and full screen keyboard for Flicktype?
Thanks.
--Pete
-----Original Message----- From: hello@flicktype.groups.io <hello@flicktype.groups.io> On Behalf Of Benny Barber Sent: Tuesday, January 5, 2021 1:08 PM To: hello@flicktype.groups.io Subject: Re: iOS 14 and my FlickType full screen workarounds was RE: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd Party
Alan, I use flicktype in full screen. I have never been able to pull up the rotor when FlickType is open. I wanted to test your instructions with direct touch typing and cannot pull up the rotor. I am running iOS 13.6 on a 6S. Of course I do not have the issues that you are addressing because I have not upgraded iOS to 14 yet. I just wanted to see if I could pull up the rotor while flicktype was in full screen. Can you enlighten me on how to do so. Thank you. Benny
> On Jan 4, 2021, at 8:31 PM, Alan Lemly <walemly@...> wrote: > > Hi Joe, > > > > I'll post again what I'm doing to successfully use the latest beta version of FlickType in full screen mode on my iPhone SE 2020 running iOS 14.3. First, let me say that FlickType on iOS 14.3 has the following two problems that I consistently experience: > > > > 1. When I begin text entry for example with the Messages app, my default on screen keyboard is US English. . I typically place focus in the text box and double tap to bring up the on screen US English keyboard. I then place my finger on the spacebar in the bottom middle of the screen and slide left past the dictate button until focus is on the next keyboard button. If FlickType is announced as the next keyboard, I should be able to double tap anywhere on the screen to open my FlickType keyboard in full screen mode. However, this does not happen normally. I've been unable to trust the next keyboard that Voiceover speaks as what will open. Instead, when the next keyboard button has focus, I double tap and hold on the screen and slide my finger up until FlickType is spoken and then I release. FlickType will always open in full screen mode when I use this method. > > 2. In later iOS 13 versions, FlickType would automatically launch in direct touch mode and work as it's supposed to. This is not the case with iOS 14 at least not with my system. I realize these devices have gotten extremely powerful with a wealth of settings that can vary greatly among devices which can affect our results. However, I believe FlickType and iOS 14 have some incompatibility issue which requires users to turn direct touch on in order for FlickType to work correctly, If this is not done, typing with the FlickType keyboard does not work for me and I also can't close the keyboard or switch to a different keyboard. Read below for the steps I use to work around this issue with the minimum number of gestures. > > > > Here is what I do when I'm typing a text message to successfully use FlickType in full screen mode with the least number of gestures: > > > > 1. I double tap in the Messages text box to open the on screen US English keyboard which is my default. > > 2. I place focus in the bottom middle of the screen on the spacebar and slide to the left until the next keyboard button has focus. > > 3. I single finger double tap and hold and slide my finger up until I hear FlickType and then release. > > 4. The FlickType keyboard opens in full screen mode. > > 5. I place my finger in the bottom left corner of the screen where I hear FlickType. > > 6. I do one rotor clockwise gesture. I do a counter clockwise rotor gesture until I hear direct touch which is usually after only one time. I single finger swipe down once and Voiceover says on. > > 7. FlickType now types as it should and as it always did under iOS 13.2 or so without all of these direct touch shenanigans. > > 8. I single finger slide up and hold to close FlickType and return to my default US English keyboard. > > > > I hope the above makes sense to others and works for you as it does for me. Hopefully, one of the upcoming iOS versions will return FlickType functioning to how it used to at the end of iOS 13. > > > > Alan Lemly > > > > -----Original Message----- > From: hello@flicktype.groups.io [mailto:hello@flicktype.groups.io] On Behalf Of Joe Orozco > Sent: Monday, January 04, 2021 3:00 PM > To: hello@flicktype.groups.io > Subject: Re: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd Party > > > > Wait, is this why I struggle to dismiss Flicktype when I no longer need it? Somoetimes the Flicktype gets into this space where I can neither type in it nor dismiss it from my screen. Thanks for bringing this up, about the different modes, and thanks in advance for any tips to get rid of it from the screen.--Joe > > > >> On 1/4/21, Alan Lemly < <mailto:walemly@...> walemly@...> wrote: >> >> Hi Pete, > >> > >> I've pretty much used Flicktype in the full screen mode since > >> originally that was the only mode available. I have used the keyboard > >> mode but I find full screen more convenient with my bit of remaining > >> vision. And I've finally mastered its iOS 14 quirks and can > >> consistently turn on direct touch with a minimum of gestures. > >> > >> Alan Lemly > >> > >> Sent from my iPhone with Outlook< <https://aka.ms/qtex0l> https://aka.ms/qtex0l> for iOS > >> ________________________________ > >> From: <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io < <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io> on behalf > >> of Peter Torpey < <mailto:ptorpey00@...> ptorpey00@...> > >> Sent: Monday, January 4, 2021 2:34:55 PM > >> To: <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io < <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io> > >> Subject: Full screen versus non full screen mode: - was - RE: > >> [FlickType] App Not Working In 3rd Party > >> > >> Just wondering if most people use Flicktype in the full screen mode or > >> in the normal mode. Is the performance or useability more robust in > >> one mode than another? I have never used the full screen mode and > >> sometimes run into issues with the normal mode, especially with having > >> to constantly switch to direct touch mode and sometimes not being able > >> to get to certain items in the messages app. > >> > >> --Pete > >> > >> > >> -----Original Message----- > >> From: <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io < <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io> On Behalf > >> Of Eileen Misrahi > >> Sent: Monday, January 4, 2021 11:02 AM > >> To: <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io > >> Subject: Re: [FlickType] App Not Working In 3rd Party > >> > >> Hi Alan, > >> > >> Thanks. That seemed to work this time. I did try that method prior, > >> but it didn't at the time. > >> > >> Best, > >> > >> Best,Eileent from my iPhone > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > > > > > > > > > > > > > > >
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Re: iOS 14 and my FlickType full screen workarounds was RE: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd Party
The rotor works fine on my iPhone 8, running ios 13.7 in both standard and full screen versions of FlickType. Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
toggle quoted messageShow quoted text
On Jan 5, 2021, at 3:38 PM, Alan Lemly <walemly@...> wrote:
Hi Benny,I don't know if running FlickType on an iOS 13.x device versus running it on an iOS 14.x device as I am makes any difference in rotor availability. Maybe someone else running iOS 13.x can comment on rotor availability. When I'm in FlickType full screen mode running iOS 14.3 and do the rotor "turn the radio dial" gesture, Voiceover immediately speaks the current rotor item. I assume you have the rotor turned on and available with other apps so it should also be available in FlickType full screen mode. I've heard that some folks have trouble doing the rotor gesture but I'm assuming that isn't your issue. If you continue to have problems accessing the rotor in FlickType full screen mode, I'd recommend you call Apple Accessibility at 877-204-3930 while they are connected to your device and maybe they can figure something out.Good luck.Alan Lemly-----Original Message-----From: hello@flicktype.groups.io [mailto:hello@flicktype.groups.io] On Behalf Of Benny BarberSent: Tuesday, January 05, 2021 2:08 PMTo: hello@flicktype.groups.ioSubject: Re: iOS 14 and my FlickType full screen workarounds was RE: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd PartyAlan,I use flicktype in full screen. I have never been able to pull up the rotor when FlickType is open. I wanted to test your instructions with direct touch typing and cannot pull up the rotor. I am running iOS 13.6 on a 6S. Of course I do not have the issues that you are addressing because I have not upgraded iOS to 14 yet. I just wanted to see if I could pull up the rotor while flicktype was in full screen. Can you enlighten me on how to do so. Thank you.BennyOn Jan 4, 2021, at 8:31 PM, Alan Lemly <walemly@...> wrote:
?Hi Joe,
I'll post again what I'm doing to successfully use the latest beta version of FlickType in full screen mode on my iPhone SE 2020 running iOS 14.3. First, let me say that FlickType on iOS 14.3 has the following two problems that I consistently experience:
1. When I begin text entry for example with the Messages app, my default on screen keyboard is US English. . I typically place focus in the text box and double tap to bring up the on screen US English keyboard. I then place my finger on the spacebar in the bottom middle of the screen and slide left past the dictate button until focus is on the next keyboard button. If FlickType is announced as the next keyboard, I should be able to double tap anywhere on the screen to open my FlickType keyboard in full screen mode. However, this does not happen normally. I've been unable to trust the next keyboard that Voiceover speaks as what will open. Instead, when the next keyboard button has focus, I double tap and hold on the screen and slide my finger up until FlickType is spoken and then I release. FlickType will always open in full screen mode when I use this method.
2. In later iOS 13 versions, FlickType would automatically launch in direct touch mode and work as it's supposed to. This is not the case with iOS 14 at least not with my system. I realize these devices have gotten extremely powerful with a wealth of settings that can vary greatly among devices which can affect our results. However, I believe FlickType and iOS 14 have some incompatibility issue which requires users to turn direct touch on in order for FlickType to work correctly, If this is not done, typing with the FlickType keyboard does not work for me and I also can't close the keyboard or switch to a different keyboard. Read below for the steps I use to work around this issue with the minimum number of gestures.
Here is what I do when I'm typing a text message to successfully use FlickType in full screen mode with the least number of gestures:
1. I double tap in the Messages text box to open the on screen US English keyboard which is my default.
2. I place focus in the bottom middle of the screen on the spacebar and slide to the left until the next keyboard button has focus.
3. I single finger double tap and hold and slide my finger up until I hear FlickType and then release.
4. The FlickType keyboard opens in full screen mode.
5. I place my finger in the bottom left corner of the screen where I hear FlickType.
6. I do one rotor clockwise gesture. I do a counter clockwise rotor gesture until I hear direct touch which is usually after only one time. I single finger swipe down once and Voiceover says on.
7. FlickType now types as it should and as it always did under iOS 13.2 or so without all of these direct touch shenanigans.
8. I single finger slide up and hold to close FlickType and return to my default US English keyboard.
I hope the above makes sense to others and works for you as it does for me. Hopefully, one of the upcoming iOS versions will return FlickType functioning to how it used to at the end of iOS 13.
Alan Lemly
-----Original Message-----
From: hello@flicktype.groups.io [mailto:hello@flicktype.groups.io] On Behalf Of Joe Orozco
Sent: Monday, January 04, 2021 3:00 PM
To: hello@flicktype.groups.io
Subject: Re: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd Party
Wait, is this why I struggle to dismiss Flicktype when I no longer need it? Somoetimes the Flicktype gets into this space where I can neither type in it nor dismiss it from my screen. Thanks for bringing this up, about the different modes, and thanks in advance for any tips to get rid of it from the screen.--Joe
On 1/4/21, Alan Lemly < <mailto:walemly@...> walemly@...> wrote:
Hi Pete,
I've pretty much used Flicktype in the full screen mode since
originally that was the only mode available. I have used the keyboard
mode but I find full screen more convenient with my bit of remaining
vision. And I've finally mastered its iOS 14 quirks and can
consistently turn on direct touch with a minimum of gestures.
Alan Lemly
with Outlook< <https://aka.ms/qtex0l> https://aka.ms/qtex0l> for iOS
________________________________
From: <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io < <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io> on behalf
of Peter Torpey < <mailto:ptorpey00@...> ptorpey00@...>
Sent: Monday, January 4, 2021 2:34:55 PM
To: <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io < <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io>
Subject: Full screen versus non full screen mode: - was - RE:
[FlickType] App Not Working In 3rd Party
Just wondering if most people use Flicktype in the full screen mode or
in the normal mode. Is the performance or useability more robust in
one mode than another? I have never used the full screen mode and
sometimes run into issues with the normal mode, especially with having
to constantly switch to direct touch mode and sometimes not being able
to get to certain items in the messages app.
--Pete
-----Original Message-----
From: <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io < <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io> On Behalf
Of Eileen Misrahi
Sent: Monday, January 4, 2021 11:02 AM
To: <mailto:hello@flicktype.groups.io> hello@flicktype.groups.io
Subject: Re: [FlickType] App Not Working In 3rd Party
Hi Alan,
Thanks. That seemed to work this time. I did try that method prior,
but it didn't at the time.
Best,
Best,Eileent from my iPhone
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Re: iOS 14 and my FlickType full screen workarounds was RE: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd Party
Hello Allen and Pete, As I have said before, I use FlickType in the standard configuration, and when I want to use the full screen mode, I simply turned my iPhone into landscape. Of course, you have to have the lock rotation button turned off in the control panel. This gives me the advantage of using FlickType in the standard mode being able to navigate whatever I’m typing in, and then when I want to type something long such as a message I turn it into landscape mode, and I have all the advantages in full screen mode. Chuck (mobile) Pleez x cuze enny tie ping or spelin air ores.
toggle quoted messageShow quoted text
On Jan 5, 2021, at 4:12 PM, Alan Lemly <walemly@...> wrote:
Hi Pete,
What I intended to say in my previous note was that I use the standard US English keyboard as my default and use it for entering short text such as passwords and search terms. I'm not aware of a shortcut for switching between the FlickType full screen
keyboard and the FlickType regular sized keyboard. This has to be done through the FlickType settings as far as I'm aware and takes a few steps.
Alan Lemly
From: hello@flicktype.groups.io <hello@flicktype.groups.io> on behalf of Peter Torpey <ptorpey00@...>
Sent: Tuesday, January 5, 2021 2:20:55 PM
To: hello@flicktype.groups.io <hello@flicktype.groups.io>
Subject: Re: iOS 14 and my FlickType full screen workarounds was RE: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd Party
In a previous note you mentioned that you use the flicktype on screen keyboard for entering short text as for a password but that for most typing you use the flicktype full screen keyboard. Is there an easy way of switching back and
forth between the on screen and full screen keyboard for Flicktype?
Thanks.
--Pete
-----Original Message-----
From: hello@flicktype.groups.io <hello@flicktype.groups.io> On Behalf Of Benny Barber
Sent: Tuesday, January 5, 2021 1:08 PM
To: hello@flicktype.groups.io
Subject: Re: iOS 14 and my FlickType full screen workarounds was RE: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd Party
Alan,
I use flicktype in full screen. I have never been able to pull up the rotor when FlickType is open. I wanted to test your instructions with direct touch typing and cannot pull up the rotor. I am running iOS 13.6 on a 6S. Of course I do not have the issues that
you are addressing because I have not upgraded iOS to 14 yet. I just wanted to see if I could pull up the rotor while flicktype was in full screen. Can you enlighten me on how to do so. Thank you.
Benny
> On Jan 4, 2021, at 8:31 PM, Alan Lemly <walemly@...> wrote:
>
> Hi Joe,
>
>
>
> I'll post again what I'm doing to successfully use the latest beta version of FlickType in full screen mode on my iPhone SE 2020 running iOS 14.3. First, let me say that FlickType on iOS 14.3 has the following two problems that I consistently experience:
>
>
>
> 1. When I begin text entry for example with the Messages app, my default on screen keyboard is US English. . I typically place focus in the text box and double tap to bring up the on screen US English keyboard. I then place my finger on the spacebar
in the bottom middle of the screen and slide left past the dictate button until focus is on the next keyboard button. If FlickType is announced as the next keyboard, I should be able to double tap anywhere on the screen to open my FlickType keyboard in full
screen mode. However, this does not happen normally. I've been unable to trust the next keyboard that Voiceover speaks as what will open. Instead, when the next keyboard button has focus, I double tap and hold on the screen and slide my finger up until FlickType
is spoken and then I release. FlickType will always open in full screen mode when I use this method.
>
> 2. In later iOS 13 versions, FlickType would automatically launch in direct touch mode and work as it's supposed to. This is not the case with iOS 14 at least not with my system. I realize these devices have gotten extremely powerful with a wealth of
settings that can vary greatly among devices which can affect our results. However, I believe FlickType and iOS 14 have some incompatibility issue which requires users to turn direct touch on in order for FlickType to work correctly, If this is not done, typing
with the FlickType keyboard does not work for me and I also can't close the keyboard or switch to a different keyboard. Read below for the steps I use to work around this issue with the minimum number of gestures.
>
>
>
> Here is what I do when I'm typing a text message to successfully use FlickType in full screen mode with the least number of gestures:
>
>
>
> 1. I double tap in the Messages text box to open the on screen US English keyboard which is my default.
>
> 2. I place focus in the bottom middle of the screen on the spacebar and slide to the left until the next keyboard button has focus.
>
> 3. I single finger double tap and hold and slide my finger up until I hear FlickType and then release.
>
> 4. The FlickType keyboard opens in full screen mode.
>
> 5. I place my finger in the bottom left corner of the screen where I hear FlickType.
>
> 6. I do one rotor clockwise gesture. I do a counter clockwise rotor gesture until I hear direct touch which is usually after only one time. I single finger swipe down once and Voiceover says on.
>
> 7. FlickType now types as it should and as it always did under iOS 13.2 or so without all of these direct touch shenanigans.
>
> 8. I single finger slide up and hold to close FlickType and return to my default US English keyboard.
>
>
>
> I hope the above makes sense to others and works for you as it does for me. Hopefully, one of the upcoming iOS versions will return FlickType functioning to how it used to at the end of iOS 13.
>
>
>
> Alan Lemly
>
>
>
> -----Original Message-----
> From: hello@flicktype.groups.io [ mailto:hello@flicktype.groups.io] On Behalf Of Joe Orozco
> Sent: Monday, January 04, 2021 3:00 PM
> To: hello@flicktype.groups.io
> Subject: Re: Full screen versus non full screen mode: - was - RE: [FlickType] App Not Working In 3rd Party
>
>
>
> Wait, is this why I struggle to dismiss Flicktype when I no longer need it? Somoetimes the Flicktype gets into this space where I can neither type in it nor dismiss it from my screen. Thanks for bringing this up, about the different modes, and thanks in advance
for any tips to get rid of it from the screen.--Joe
>
>
>
>> On 1/4/21, Alan Lemly < < mailto:walemly@...> walemly@...> wrote:
>>
>> Hi Pete,
>
>>
>
>> I've pretty much used Flicktype in the full screen mode since
>
>> originally that was the only mode available. I have used the keyboard
>
>> mode but I find full screen more convenient with my bit of remaining
>
>> vision. And I've finally mastered its iOS 14 quirks and can
>
>> consistently turn on direct touch with a minimum of gestures.
>
>>
>
>> Alan Lemly
>
>>
>
>> Sent from my iPhone with Outlook< < https://aka.ms/qtex0l>
https://aka.ms/qtex0l> for iOS
>
>> ________________________________
>
>> From: < mailto:hello@flicktype.groups.io> hello@flicktype.groups.io < < mailto:hello@flicktype.groups.io> hello@flicktype.groups.io> on behalf
>
>> of Peter Torpey < < mailto:ptorpey00@...> ptorpey00@...>
>
>> Sent: Monday, January 4, 2021 2:34:55 PM
>
>> To: < mailto:hello@flicktype.groups.io> hello@flicktype.groups.io < < mailto:hello@flicktype.groups.io> hello@flicktype.groups.io>
>
>> Subject: Full screen versus non full screen mode: - was - RE:
>
>> [FlickType] App Not Working In 3rd Party
>
>>
>
>> Just wondering if most people use Flicktype in the full screen mode or
>
>> in the normal mode. Is the performance or useability more robust in
>
>> one mode than another? I have never used the full screen mode and
>
>> sometimes run into issues with the normal mode, especially with having
>
>> to constantly switch to direct touch mode and sometimes not being able
>
>> to get to certain items in the messages app.
>
>>
>
>> --Pete
>
>>
>
>>
>
>> -----Original Message-----
>
>> From: < mailto:hello@flicktype.groups.io> hello@flicktype.groups.io < < mailto:hello@flicktype.groups.io> hello@flicktype.groups.io> On Behalf
>
>> Of Eileen Misrahi
>
>> Sent: Monday, January 4, 2021 11:02 AM
>
>> To: < mailto:hello@flicktype.groups.io> hello@flicktype.groups.io
>
>> Subject: Re: [FlickType] App Not Working In 3rd Party
>
>>
>
>> Hi Alan,
>
>>
>
>> Thanks. That seemed to work this time. I did try that method prior,
>
>> but it didn't at the time.
>
>>
>
>> Best,
>
>>
>
>> Best,Eileent from my iPhone
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>>
>
>
>
>
>
>
>
>
>
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>
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>
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