Re: Build 132 - Half-screen test
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I'm glad that you are looking to implement a half screen mode. The current build has some problems for me though.
Firstly, its too large. I would like to see more of the app screen than I currently can.
More importantly, honestly it's a mess when I try to do anything with the top part of the screen. If I put VoiceOver focus up there, I have trouble then swiping to other elements on the screen.
If I move the cursor to the start using the VoiceOver double tap method, then start typing in FlickType again, the new text either inserts itself at the end instead of the start, or the first chunk of text I typed is lost altogether.
What I really want is that if I tap in that app section at the top, VoiceOver will behave perfectly normally, including moving the cursor with the rotor etc. And when I tap in the bottom half of the screen, on the FlickType keyboard, I can then start typing and it will enter the text from where I put the cursor.
Good first run at it of course, so I look forward to future versions☺️
On 6 Jul 2018, at 02:18, George Cham <George.cham@...> wrote: